It may be wise to take out the Rocket Launcher and go around the area by dashing to eliminate the most fearsome opponents while collecting bonuses for real combat. Facing the Marauder while tons of enemies are jumping at you is really difficult.The Marauder will return periodically, both on missions and in the Slayer Gates. Here's some tips on how to kill him as quickly as possible. It's almost impossible to kill him quickly, it's difficult to escape from him, and inflicting damage on him requires good timing, while he will demolish you at any distance. The Marauder is kind of a mini boss, and he's certainly the most problematic enemy. It really makes players feel like they can take on the odds worthy of the Doom Slayer.You'll meet a Marauder for the first time at the end of the 6th Mission of DOOM Eternal. If you ask me, this is a good approach to combat. I can imagine that’s what id Software and Bethesda are going for here. The player is required to use the knowledge they gained from fighting one El Gigante, to take on two at the same time. Later on, however, you are confronted with two of these giants who both attack you at once. The first time players encountered one, it was a challenge because hardly anyone knew the quick way to kill it. Those who played the game will likely remember their encounters with El Gigante. Resident Evil 4 had a similar approach to boss battles. That is the core appeal of Soulslikes, after all. However, rewarding the player by forcing them to learn techniques and improve their skill can be even more satisfying. Sure, getting to a point through game progression where you naturally have the equipment to take on tougher foes is all well and good. But the quick switch makes fighting Marauders in Doom Eternal less of a chore, making them actually kind of fun! This is usually the intent behind encounters in games that are designed to be artificially complicated, and it brings up an interesting point about rewarding and empowering the player. Okay, so even with this technique, Marauder fights can still be a challenge. After you stagger the Marauder with the Super Shotgun, immediately follow up with a Ballista blast. Make sure the two weapons you would be swapping between are the Super Shotgun and the Ballista. This allows you to do more damage to the Marauder, quicker than if you wait for your equipped weapon to be ready to fire again. As for what this has to do to with the Marauders in Doom Eternal, it’s simple – once you stagger the Marauder with one weapon blast, you immediately switch and hit him with the second. The idea behind this quick weapon swap method is that it eliminates reload animations, so you can deliver a quick blast from each weapon by swapping back and forth. Not only that, but the weapon is immediately ready to fire ,provided you have ammo for it. This equips the weapon you had used just before. This is how it works: the moment you fire one of your single shot weapons, you immediately hit the weapon wheel button. However, once you master it, you’ll wonder how you’ve ever lived without it. This technique was the quick weapon switch, and it may seem simple at first. But with a little research into fighting Doom Eternal’s enemies, I learned a technique that would give me an edge. When I decided to replay some Doom Eternal levels to find all the secrets, I dreaded having to fight the Marauders again. Each attempt was a disaster, and it was only through raw perseverance that I was able to best each Marauder encounter the first time around. Like many players, when I first encountered the Marauder I got wrecked over and over again, and was even tempted to give up on beating the Doom Eternal story. Personally, I welcome the twin Marauders encounter in Doom Eternal – The Ancient Gods. The difficulty players had fighting this enemy brought genuine satisfaction when dispatching it, and plenty of frustration to those who had to load checkpoints again and again. Single Marauder fights alone were the subject of much frustration among Doom Eternal players. Your skill level at the game will determine whether you’re stoked or sweating at this prospect. Yes, the DLC promises to throw two of the game’s most annoying, controversial opponents at the Slayer at the same time.
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